Click a unit beacon in the selection bay at the bottom left to pick that unit and start your spawner. Nothing spawns until the countdown ends.
Hover a beacon for that unit's stat card, or open the Unit guide (U) to compare every unit and pick a play style.
Every wave, your bunker's spawner sends out more of that unit. You never control them directly.
Target beacons in the army orders panel (keys 1-9) send your whole army to Home, the Center, or an opponent's bunker. They sit like the map: Center in the middle, every bunker where it stands.
Kills unlock tiers 2, 3 and 4. A chime plays when one opens; click a new beacon to upgrade.
Hold the center: keep the ring in the middle to yourself for 10 s and it feeds you a trickle of kills (1 every 6 s at Early, less each tier and halving for each minute you have held it) paused while any rival unit is in the ring; kill the rivals and it picks up again, but let them have it alone and it is theirs to take.
A kill on a unit from a tier above yours counts double per tier; one from a tier below counts half per tier. Hunting stronger armies climbs fastest.
Your bunker holds 4 marines that shoot anything within 6 tiles, ground or air, so camping a spawn costs the camper.
When your bunker falls you are out. The last bunker standing wins.
Online, bots fill every seat nobody takes, and take over the bunker of anyone who leaves the room mid-match.
Controls
Click a beacon
Pick that unit or target (left or right click)
1-9
Pick that target beacon
WASD / arrows, screen edge
Scroll the map
Drag, mouse wheel
Pan, zoom
Click a unit or bunker
Its health, owner and status (Esc closes)
Space or H / C
Jump to your base / the center
Enter
Chat
Tab
Spectating: follow the next player
U
Unit guide: compare every unit
P, M, + / -
Pause, mute all sound, game speed
Advanced options
Rules most matches leave alone. Anything changed shows beside the button that opened this.
Settings
Sound and music. Saved in this browser.
M mutes anywhere
Unit guide
Every wave your bunker spawns the unit you picked. Bars compare every unit in the game: longer is stronger. Kills on a higher tier count double per tier, on a lower tier half.